Atlantis

 
In the submerged ruins of Atlantis, hidden ancient secrets and mystical creatures await those who dare to take on this challenge. To access it, you first need to go to the Plateau of Illusions. To reach it you have to interact with a turtle-shaped NPC, which is found in every village: in Jinno near Octavio, in Shinsoo near Yonah, and in Chunjo near the Blacksmith.
 
 
Once inside the lobby, the Wizard of Atlantis will be the NPC who will accompany you throughout your journey in the Atlantean depths. To access the dungeon it is necessary to have an Atlantis Pass, crafted thanks to the combination of the Precious Relics I, II, and III, obtainable respectively from Metins, Bosses, and Dungeon bosses. The difficulty level is dynamic and proportional to the player's level!You may enter the Dungeon at Level 50 and higher!
 
 
 
The first phase of the dungeon consists of going to the center of the map, corresponding to the arrow that serves as an indicator, and repelling the waves of monsters Upon completion of this stage, and random appearance of some chests. Treasures may contain a large amount of Yang or alternatively be empty and have a chance to curse you into some wild beast temporarily.
 
 

After talking to the NPC you will proceed to the next stage, where you will have to unlock the four seals of the Shell Pillars. By destroying the Shells of Atlantis you will receive, directly in your inventory, the Key of Atlantis, which you will have to drag to each column to unlock its seal.

 
 

Soon after, you will be faced with the first Boss of the dungeon, the Guardian of Atlantis. His death will take you to the next floor where you will have to solve the Enigma of Atlantis. This mystery consists in guessing the correct combination of colors (four in all: blue, red, yellow, and green): with each incorrect attempt, an Ancient Heart and a wave of mobs will spawn and you will need to eliminate them to proceed with a new attempt. The NPC will come to your aid by giving you directions on the correct colors and their location. Starting from the third attempt, the help given by the NPC will start to be more significant. IMPORTANT: each color can be repeated several times within the correct combination.

 
 
 

Having discovered the Enigma, we move on to the destruction of 6 Hearts of Atlantis, arranged in a circular way throughout the room, and of the Ancient Heart protected by the Elite of Atlantis, the second boss of the dungeon, who, riding the giant shark, will try in every way to stop you. .

 
 

After killing the Elite and destroying the metin, we reach the final Boss, the dangerous Morkoth. The defeat of the leader of this breathtaking underwater world will be the last step before ending your adventure.

To redeem the reward it is necessary to click with the left mouse button on the chest that will appear after Morkoth's death.

You can exit Atlantis at any time by clicking on the parchment placed among the Missions, a section accessible by pressing the "N" key or the "CTRL+Q" key sequence if the missions are hidden. Simply confirm your exit, or wait thirty seconds after opening the chest and let the server take you out. In both cases, you will be teleported out of the Lobby, in the Plateau of Illusions, in front of the NPC Mage of Atlantis. In entrambi i casi si verrà teletrasportati fuori dalla Lobby, nell’Altopiano delle Illusioni, davanti all’NPC Mago di Atlantide.

 
 

But it didn't end there...

In this dungeon it depends on the player to earn a more or less precious prize, thanks to the points accumulated until the end of the climb, based on the completion time of the challenge and the completion of the secondary tasks.

How do scores work?

Based on the difficulty of the game and the score obtained by the player, it is calculated whether the latter is entitled to an additional bonus, which is added to the initial probability of the prizes. If the score reaches or exceeds the minimum value of a certain difficulty, the player will receive an increase in the probability of receiving better rewards. This bonus is applied only once, and the prize probabilities are updated for the different prize tiers. Prize tiers are categorized by their rarity and a percentage, which is calculated as the tier's drop probability.

Award categories

Prize categories are divided into prizes: "Easy", "Common", "Utility" and "Rare". The probability of receiving prizes from different categories can be influenced by the additional bonus calculated in the previous stage, and there is also the possibility of receiving double and triple prizes.

For each prize category, a prize is randomly selected from the category, and its quantity is calculated based on the minimum and maximum values ​​specified in the probability table. If the player is lucky, he will have the chance to get Extra Prizes. A "Lucky" parameter is then assigned which can cause additional prizes to be awarded with a certain probability, again based on luck. Furthermore, if the player has previously received the additional bonus, he has a further chance of receiving an extra prize, but with a much lower bonus (Triple reward). Furthermore, a refund prize has been included, if the player fails to get lucky inside the chest (and he must really not have any to satisfy this condition), he will be able to obtain a refund prize consisting of the Atlantis Pass (100%) and a chance to get a consolation prize. The obtainable score will still be different based on the difficulty.